These are some of the assets I was lucky enough to contribute to one of our most iconic MK1 stages, The Teahouse. This is the first stage we did at the start of MK1 development, and its crazy comparing those days to where we are now. The Teahouse isn't my favorite level we did, but it will always hold a special place in my heart because of all the exporation and learning that came out of it.
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Outside of creating the assets pictured I was a part of the team wide effort that is stage composition, performance monitoring and adjustments to hit a smooth 60fps, and bug fixing to ensure nothing obstructs the frame during our many dynamic cinemas.
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o MORTAL KOMBAT TM & © Warner Bros. Entertainment Inc. (s24)