I wanted to practice more with Substance Designer and I love the Halloween season so I decided to make some 3D pumpkins being I didnt have the chance to carve one this year. I made a pretty simple graph that allowed for some color/wear/shape variation and then used custom made masks to punch out the "carved" bits. I then exported the textures, displaced a base mesh in 3dsMax, and then slapped on some stems and assembled it all in UE5 into some small scenes. For a pretty quick project Im happy with how it turned out and it allowed me to make some fun stuff for friends.
Sample graph with some of the functionality