Cage Mansion, another top 5 personal favorites of mine. I think I like it because its a break from the normal MK vibe and leans more on recognizable real world forms and details. I remember spending a good chunk of time working with Jason Pytko and Jonathan Thompson as we all tried to compose and light a vista that felt big, detailed, and natural. In the end it turned out great, and that it performed great was just a cherry on top haha.
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Outside of creating the assets pictured I was a part of the team wide effort that is stage composition, performance monitoring and adjustments to hit a smooth 60fps, and bug fixing to ensure nothing obstructs the frame during our many dynamic cinemas.
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o MORTAL KOMBAT TM & © Warner Bros. Entertainment Inc. (s24)